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Dujanah Activation Code [Xforce keygen]

7/30/2019

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Dujanah Activation Code [Xforce Keygen]



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About This Game

my granddad came home from the war a changed man. he was bitter, quick to anger and aggressive. he'd grown to hate animals too. should a dog yap, he'd rush to kick it.

how does one discuss such a person without being exploitative? perhaps we frame him as a product of external forces, a war perhaps, in effect making him blameless. I like to remember him with the aphorism, "you can't kick every barking dog."


Pink Gator is a good name for a band I reckon. Stuck for a band name? Go on, call yourselves Pink Gator, I don't mind. Or Panda Punch. Something involving animals at least.

Features:


  • Full colour
  • Interactive menu
  • Bosses and enemies
  • Sophisticated Mode7 & effects
  • Lots of noise
  • Battery-backed memory saves the extraordinary progress of our young heroine
  • Excellent fun for one player

"Get ready for the ride of your life" a09c17d780



Title: Dujanah
Genre: Action, Adventure, Indie, RPG
Developer:
J. King-Spooner
Publisher:
erm...
Release Date: 19 Sep, 2017


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows XP, Vista, 7, 8, 10
  • Processor: 1.4GHz processor or faster
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics should be fine
  • Storage: 986 MB available space
  • English



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    I'm always searching for new experiences, new stories and settings -- and of course new directions I haven't seen games go.

    Dujanah was an impulse buy. As someone who who is a huge fan of Michel Gandry and messed around with stop animation in the past, the aesthetic of the game blew my mind.

    Art, animation, sound -- this game is the whole package.

    Along the main story, a grindhouse like revenge story you run into many memorable characters that each have little backstories that range from charming and uplifting to downright disturbing realizations that some characters are stuck in a living hell.

    There's also 6 arcade games within Dujanah that I would gladly have paid for as a standalone package.

    I was unfamiliar with Jack King-Spooner before Dujanah but now I have Beesway, Morrs and the other ich.io games to play through.

    STRONGLY RECOMMENDED

    (The first ~10 mins of gameplay in a no commentary Quick Look)

    https://youtu.be/hrXS-ENo6lA. A strange and thoughtful experience that doesn't directly explain what it's about but allows the user to interpret meaning themselves. With truly unique music and visuals Dujanah presents something you won't find anywhere else.

    If you enjoy contemplating themes and motivations, and would like to experience a game that does not conform to expectations then I highly recommend.. Heartbreaking. Absolutely gorgeous. Scary. Hilarious. Pick it up. It's worth it.. There is no right way to describe Dujanah. It's an experience with amazing music, strange visual and violent thoughts - a game with mechas and puzzles and spiders and freedom and so, so many layers of interpretations and so many hidden things. You will love to hunt these secrets and their rewards will be as surprising as the hunt itself.
    If most of the gameplay is classic 'walk and talk to people', you will be pleased to encounter several phases with varied gameplay: platformer, shooter, enigma and some absurd motorcycle driving.

    Dujanah will make you trip. It will take you on a psychedelic journey and its moments of pure delirium will be smashed away by cold and hard pieces of reality. It's a story of life and death, and, ultimately, of acceptation.

    This game overflows with love.. WHAT THE ACTUAL - in a good waay

    I wasn't aware of Jack's earlier works and I bought the game after seeing a brief peek in a czech videogame YT show.

    Couldn't be more happy.

    Dunajah combines so many things, funny, truly subversive, profound and emotional in an exquisitely unique assemblage of clay-punk-magical-glitch-realism package (let's adopt the term, haha) and most importantly - PULSS IT OFF.

    Combining reflection on videogame stereotypes, archaic interfaces, geopolitics, references to Trump, other games, Žižek (at least I think - the sniff sniff spider in the cave), philosophy (very thoughtful sequence discussing consciousness and death) seems like a recipe for disaster, but it comes out as coherent, and - importantly - emotional work of art. You're tasked with finding your loved ones inside a world where fantasy, dream and reality merge and mash, with originality that's miles beyond most of indie would-be art titles. Clay and physically made player and NPC figures, analog and digital alterations, and god - that great soundtrack.

    Dujanah is somewhat simple in it's "gaming" part (just a reminder for those misguided who think that exploratory games are not games), but that DOES NOT MATTER for it's artistic vision is so strong it will surely stand a test of time.

    Get it. Just. Get. It... i think this is my first review of any game and want to say
    i only played a few minutes but love it already

    has anyone else got the video on the beginning of the game where the creator says it is about catharsis ? . I was a Kickstarter backer of this game]

    The less you know about the game the better the experience.

    If you've looked over the store page, watched the videos, and are wondering if this will be one of those odd indie games that deliever a great experience for a few hours of play the answer is YES. There is an interensting story, some moments of good humor and some moments that make you ponder things a bit deeper.

    Bottom line, if the game has you at all curious, get it.. An artistic fever dream with an overarching theme of existentialism. This is not your normal game. If you're looking for something intruging and perhaps sometimes unsettling. Setting in some sort of islamic country at war - but there is so much more to this game than meets the day (have you seen the screenshots?!)

    Dujanah is a must! The music, the assets, all created by J King Spooner - everything comes together to keep you curious. There are games inside this game that will really get you thinking. This is genuine art created out of passion and it's oozing with flavor.

    If you're not one to want a deeper meaning or to think too hard about your games this is a pass for you becaue Dujanah is unlike anything else I've ever played and it sets itself apart.

    Go on and get ready for the ride of your life because it's not kidding.. Maybe I should have known going in that subtlety wouldn’t have been this game’s strong suit. You don’t cover a game in iridescent static if you want people to be noticing tiny details.

    Dujanah is about death and existentialism, and it’s a game that wants you to know it. The opening is a fantastic tone setter, but falls flat under the weight of so many NPCs’ dialogue consisting nearly entirely of heavy handed philosophical views or ponderations on the state of things. It gets to the point where, after having checked off all the tasks the menu lays out for you, I was wondering if the Fictional Occupied Islamic Country was window dressing, or some attempt to be topical. You can find a Trump-esque speech on a military barrack podium. Static screams when you try to read it.

    But let’s rewind a tick. The game gives you a checklist of things to find in your travels. The fact that the game should offer you better conveyance with regard to optional content aside, it’s worth addressing that, ignoring these, you’d be missing massive chunks of content, including the Three Sisters side quest, one of the best thematic and visual sequences in the game. But, strangest of all, the arcade is not listed as optional. It is mandatory.

    The arcade has this weird problem of both murdering the mood, yet also introducing the majority of what few game mechanics present in Dujanah. In that sense, it’s reminiscent of Night in the Woods’ Demon Tower mini-game. There are three games in the arcade, and on their own, they’re all kind of fun. But they’re mandatory. And they all need to be completed in a single save. And one of these games is a metroidvania that can be really frustrating your first time playing it. Yet the over world is peppered with these faux RPG battles and just… how can priorities become so mismanaged that you’re willing to critique how nonsensical mechanics are at commenting on the realities of the game world, yet then offer up janky flash games as being essential content?

    But maybe I’m being trolled. Maybe the fact that the game loads up with a random video of the creator should have been my queue to relax. Or maybe I should have relaxed at the sitcom laughter. Or “Pie or♥♥♥♥♥♥” Or literally anything else; but I didn’t. Because I wanted so much to see the potential of a game set in an occupied state to be realized; to explore the politics that come with it, and the struggles faced by a population experiencing the related fallout of that beyond just civilian casualties. Maybe it was that the opening paragraph on the itch.io page really got to me, and I was just hoping for something more.

    That's not to say that there is no reason to ever play this game, or even to admire it. It's no Lindroth, but the aesthetic is compelling, as is the imagery, and I think that this is the first, if not only, game I'm aware of to have its protagonist be a niqab wearing woman who rides a motorcycle and is fueled by an unquellable thirst for vengeance. But, to recommend it purely for the experience playing it provides? That is something that I cannot do.


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